Game Story


Cocktail


We added a Brunswick Gold Crown Table to the room and it became obvious I needed a Cocktail Cabinet to provide beverage space for the seating. (Hey, my wife came up with that sack of sugar, not me!) I really wanted Mr. Do! but could not find a cabinet in decent shape for under $1000. Then I found Dig Dug at QuarterArcade.com and decided it was the best cabinet I had seen for weeks and I grabbed it.

Anthony does nice work. The cabinet is solid. The monitor (13" Electrohome) is working fine. The coin slots need new bulbs which I would like to replace soon. The glass top artwork (bezel) is disintegrating.

I am really beginning to like Dig Dug. I had to learn to clear the High Score Table so that I could feel some accomplishment after a really good game. I bought the owner's manual for Dig Dug from Arcadeshop and went to work. First I had to reconnect the test switch. Anthony probably didn't want me playing with the test mode this early in my hobby life and had it disconnected. I wired it back in and followed the simple instructions in the manual. Now I have the high score, it's great!

The cocktail version features two control panels, each with a four-way joystick and a Pump button on the left- and right-hand side of the stick. The 13-inch Electrohome color raster monitor is mounted vertically and the screen image flips for each player. The top glass features the game instructions, point values and cartoon renditions of Fygar, Pooka and Dig Dug.

This cabinet had to go when we moved back east.

TypeCocktailSerial00194StatusSOLD
RestorationLogPhotosGalleryOther 


Upright


I found a Dig Dug upright slated for the 60 in 1 treatment. The cabinet was in fine shape, one side of art had some damage. I traded a Centipede cocktail project that had languished for years in my shop.

TypeUprightSerial16245StatusGame Room
RestorationLogPhotosGalleryOther 


Technical Information


Title


Dig Dug was released in 1982 by Atari. The title was developed by Namco and licensed to Atari. It features a color raster display with a vertical orientation at standard resolution (288x224).

Architecture


This game is built on the Namco Galaga hardware platform. Common features are 3 Z80 microprocessors and custom Namco PSG sound.

Video CPU3 x Z80Zilog
Audio CPUPSGNamco
DisplayG07Electrohome
PowerAR II-01Atari

Controls


ActionControlUprightCocktailNotes
MoveJoystick12Red Ball
PumpButton24Black, Leaf Switch
PlayerCone22Lighted Cone, Microswitch

Production Notes


I have owned both upright and cocktail cabinets with this title. The cocktail cabinet adjusts from table height fro seated situations up to Bistro height for standing room only places. The cocktail and upright cabinets closely resemble Centipede. The cocktail cabinet could be converted to Centipede quite easily.